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Supremacy 1914 : ウィキペディア英語版
Supremacy 1914

Supremacy 1914 is a player real-time strategy browser game created by Bytro Labs and published by Bigpoint Games〔 in which the player manages one of the countries in the world during World War I.〔(【引用サイトリンク】 title=Supremacy 1914 )〕〔(【引用サイトリンク】 title=Site Info: Supremacy 1914.com )〕 The player competes with countries controlled by other players playing the same game, and with countries controlled by the computer.〔(【引用サイトリンク】 title=Supremacy 1914 MMORPG )〕 Resource management, province upgrades, and alliances play key roles in the game, in addition to the conquest aspect. The main view of the game is a map that can be zoomed in and out, but there is also a province view, which lets you see the upgrades to that province in a more realistic view than the list format that many games of this type have.〔(【引用サイトリンク】 title=Supremacy 1914 )
The game is hosted in Germany where the majority of players are, but a substantial number of players also come from the United States, Spain, the United Kingdom, and Japan, among many other nations.〔 Over 4000 unique players come online each day.〔 It was ranked the 2009 Browser Game of the Year by Game Genetics.〔〔(【引用サイトリンク】 title=Audience Awards )
== Game world ==
The game world is divided into provinces, each province containing a town and roads connecting to neighbouring provinces, and (if the province is on the coast) to the bordering seas and oceans.〔 The player observes the world as a map marked with the units and provinces where the color indicates the owner, and each country is assigned a color that remains the same in all games.〔(【引用サイトリンク】 title=Supremacy 1914 Review )〕 All nations not under player control are controlled by the AI.〔〔(【引用サイトリンク】 title=Supremacy 1914 )
Games take place on official maps of the following parts of the world:
* Map 1 - Europe 1914 (10 players): The standard scenario: 10 evenly balanced nations with slightly different resource allocations grant a fair and interesting start for all players. Normal provinces all have the same resource production and no nation has a preset advantage.
* Map 2 - Europe 1910 historic (8 players): Map with the historically correct borders of 1910. Nations differ in size and population, which has an effect on a province’s resource production. This map is especially well suited for team scenario modes, pitting the Entente (Britain, France, Italy, Russia) against the Central Powers (German Empire, Austria-Hungary, Ottoman Empire, Bulgaria).
* Map 3 - The Great War (Contains Eastern North America, North Africa and a part of the Middle east) (31 players): A large map with parts of North America, Africa, and Asia bordering the focal point of Europe. Nations are evenly balanced in resource production and starting military strength. The key to survival and victory are alliances and logistical superiority in managing long supply lines.
* Map 4 - Battle for Western Europe (4 players): This more detailed map of Western Europe only has the nations of France, Germany, Austria and Great Britain, and is designed for fast-paced 2v2 games.
* Map 5 - Southeast Asia (15 players): An East Asian map with 15 evenly balanced nations and a large number of islands.
* Map 6 - South America 1914 (10 players): A balanced map purely of the South American continent, where land warfare is predominant and with long distances between some provinces.
* Map 7 - Middle East 1914 (30 players): This map contains all of North Africa, the Middle East, and the European countries bordering on the Mediterranean Sea. Nations are evenly balanced in production, strength, and resources. The key to victory is diplomacy and clever resource management in a part of the world where some resources are abundant and others are very scarce.
* Map 8 - USA vs Mexico (2 players): A map centred on the Gulf of Mexico, with the Southern United States and Mexico as the primary nations.
* Map 9 - World in flames (85 players): This map contains the whole world, with the exception of the North American West Coast.
Games typically last for four to eight weeks, though this figure can vary widely based on the map, the choices made by individual players, and many other factors.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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